Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,29 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1211 - 2024-02-22
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### Fixed:
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- Migrate Audio service to new IPC.
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- Fixes missing sound in Unicorn Overlord Demo.
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- Fixes an issue where emulator volume would get reset to 100% in certain games that set custom volumes (tested with River City Girls Zero).
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## 1.1.1210 - 2024-02-22
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### Fixed:
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- OpenGL: Mask out all color outputs with no fragment shader.
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- Fixes shadows in Penny's Big Breakaway on OpenGL.
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## 1.1.1209 - 2024-02-22
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### Fixed:
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- Ensure service init runs after Horizon constructor.
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- Fixes an uncommon crash when launching games after stopping emulation multiple times.
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## 1.1.1208 - 2024-02-22
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### Fixed:
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- Implement virtual buffer dependencies.
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- Fixes model flickering in Apollo Justice: Ace Attorney Trilogy on macOS and OpenGL.
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- Allows Monster Hunter Rise: Sunbreak to go in-game on macOS.
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## 1.1.1207 - 2024-02-22
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## 1.1.1207 - 2024-02-22
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### Fixed:
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### Fixed:
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- Vulkan: Properly reset barrier batch when splitting due to mismatching flags.
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- Vulkan: Properly reset barrier batch when splitting due to mismatching flags.
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