Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,24 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1294 - 2024-04-28
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### Fixed:
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- Fix cursor states on Windows.
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- Prevents the cursor from disappearing during the emulator's game loading screen.
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- Fixes an issue wherein the emulator window could not be resized due to the cursor flickering.
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- Fixes an issue which caused the cursor to disappear over submenus while cursor was set to always hide.
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- Fixes an issue where the check for whether the cursor was within the active window did not take into account the windows position, leading to situations where it would hide where it shouldn't.
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## 1.1.1293 - 2024-04-28
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### Fixed:
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- Fix direct keyboard not working when using a controller.
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- Allows the Ultracam benchmark tool for The Legend of Zelda: Tears of the Kingdom to be used without setting a keyboard as the controller.
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## 1.1.1292 - 2024-04-28
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### Fixed:
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- HID: Correct direct mouse deltas.
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- Fixes mouse aiming in Quake, SpongeBob SquarePants: The Cosmic Shake, and likely the few other games that support mouse controls on the Switch.
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## 1.1.1291 - 2024-04-22
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## 1.1.1291 - 2024-04-22
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### Fixed:
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### Fixed:
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- Add support for bindless textures from shader input (vertex buffer) on Vulkan.
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- Add support for bindless textures from shader input (vertex buffer) on Vulkan.
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