Updated Changelog (markdown)

MetrosexualGarbodor 2022-12-26 18:52:00 +00:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.1.491 - 2022-12-26
### Fixed:
- Added Generic Math to BitUtils.
- Small .NET code optimizations. No known changes in games.
## 1.1.490 - 2022-12-26
### Fixed:
- bsd::RecvFrom: verify output buffer size before writing socket address.
- Verifies output buffer size (sockAddrOutSize) is non zero before writing socket address. No known changes in games.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.489 - 2022-12-24 ## 1.1.489 - 2022-12-24
### Fixed: ### Fixed:
- Some minor cleanups and optimizations. - Some minor cleanups and optimizations.
@ -82,10 +96,6 @@ All updates to the Ryujinx official master build will be documented in this file
- GPU: Fix layered attachment write. - GPU: Fix layered attachment write.
- Fixes a regression introduced in 1.1.418 that broke the crowd rendering in Mario Strikers: Battle League. - Fixes a regression introduced in 1.1.418 that broke the crowd rendering in Mario Strikers: Battle League.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.473 - 2022-12-15 ## 1.1.473 - 2022-12-15
### Fixed: ### Fixed:
- Avalonia: Fix invisible swkbd applet on Linux. - Avalonia: Fix invisible swkbd applet on Linux.