Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.1.491 - 2022-12-26
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### Fixed:
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- Added Generic Math to BitUtils.
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- Small .NET code optimizations. No known changes in games.
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## 1.1.490 - 2022-12-26
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### Fixed:
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- bsd::RecvFrom: verify output buffer size before writing socket address.
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- Verifies output buffer size (sockAddrOutSize) is non zero before writing socket address. No known changes in games.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.489 - 2022-12-24
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## 1.1.489 - 2022-12-24
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### Fixed:
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### Fixed:
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- Some minor cleanups and optimizations.
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- Some minor cleanups and optimizations.
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- GPU: Fix layered attachment write.
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- GPU: Fix layered attachment write.
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- Fixes a regression introduced in 1.1.418 that broke the crowd rendering in Mario Strikers: Battle League.
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- Fixes a regression introduced in 1.1.418 that broke the crowd rendering in Mario Strikers: Battle League.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.473 - 2022-12-15
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## 1.1.473 - 2022-12-15
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### Fixed:
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### Fixed:
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- Avalonia: Fix invisible swkbd applet on Linux.
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- Avalonia: Fix invisible swkbd applet on Linux.
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