diff --git a/Changelog.md b/Changelog.md index 996eed1..7d4b455 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,30 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.1.498 - 2022-12-29 +### Fixed: +- Use vector outputs for texture operations. + - May improve performance in certain games on integrated GPUs, and on dedicated GPUs when using resolution scaling. + +## 1.1.497 - 2022-12-29 +### Fixed: +- Vulkan: Don't flush commands when creating most sync. + - Improves Vulkan performance in Pokémon Scarlet/Violet, The Legend of Zelda: Breath of the Wild, Xenoblade Chronicles Definitive Edition and Xenoblade Chronicles 3. + - Xenoblade DE and 3 should now perform better on Vulkan than on OpenGL. + +## 1.1.496 - 2022-12-29 +### Fixed: +- Ava GUI: Restructure Ryujinx.Ava. + - Code cleanup of the Avalonia project. No changes to emulator functionality. + +## 1.1.495 - 2022-12-29 +### Fixed: +- Fix for not receiving any SDL events on Linux using Headless build. + +
+Older releases +
+ ## 1.1.494 - 2022-12-28 ### Fixed: - haydn: Add support for PCMFloat, PCM32 and PCM8 conversions. @@ -26,10 +50,6 @@ All updates to the Ryujinx official master build will be documented in this file - bsd::RecvFrom: verify output buffer size before writing socket address. - Verifies output buffer size (sockAddrOutSize) is non zero before writing socket address. No known changes in games. -
-Older releases -
- ## 1.1.489 - 2022-12-24 ### Fixed: - Some minor cleanups and optimizations.