diff --git a/Changelog.md b/Changelog.md index 3ddbc06..360b150 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,40 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.1.421 - 2022-12-04 +### Fixed: +- Allow SNorm buffer texture formats on Vulkan. + - Used by most UE4 games, though not known to affect any of them at the moment. + +## 1.1.420 - 2022-12-04 +### Fixed: +- Implement non-MS to MS copies with draws. + - Required by Apple Silicon GPUs. No known changes in games. + +## 1.1.419 - 2022-12-04 +### Fixed: +- Use lazy checks for specialization state. + - Improves performance slightly in Super Mario Odyssey. + +## 1.1.418 - 2022-12-04 +### Fixed: +- Swap bindings array instead of copying. + - Improves performance slightly in Super Mario Odyssey. + +## 1.1.417 - 2022-12-03 +### Fixed: +- Use source generated regular expressions. + - Code cleanup. No changes in games. + +## 1.1.416 - 2022-12-03 +### Fixed: +- Support logging available memory on macOS. + - Available RAM will be shown on macOS logs on the next macOS update. + +
+Older releases +
+ ## 1.1.415 - 2022-12-02 ### Fixed: - Fix using in Ava. @@ -29,10 +63,6 @@ All updates to the Ryujinx official master build will be documented in this file - Adds back "SettingsButtonSave" & "SettingsButtonClose" removed in 1.1.410. - Fixes "Close" showing as "SettingsButtonClose" on the Avalonia UI. -
-Older releases -
- ## 1.1.410 - 2022-12-01 ### Fixed: - Ava GUI: Make Dialogue More Intuitive.