Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,23 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).#
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).#
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## 1.1.1120 - 2024-01-22
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### Added:
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- Add a separate device memory manager.
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- Reading or writing video data to unmapped memory regions will no longer cause the emulator to crash.
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- Should fix random crashes on PERSONA 5 Tactica while pre-rendered cutscenes are played, but that is unconfirmed.
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## 1.1.1119 - 2024-01-22
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### Fixed:
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- Input: Improve controller identification.
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- Ensures that controllers are connected to a consistent player number when multiple controllers are connected and disconnected.
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- This ensures that, for example, Player 1 will not change to Player 2 and vice-versa if one of the controllers is disconnected.
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## 1.1.1118 - 2024-01-21
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### Fixed:
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- Fix integer overflow on downsample surround to stereo.
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- Fixes audio peaking and crakling with SDL2 backend on Shin Megami Tensei V, and likely other games that uses surround 5.1 output, when the connected audio device only supports stereo or mono.
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## 1.1.1117 - 2024-01-20
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## 1.1.1117 - 2024-01-20
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### Added:
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### Added:
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- Implement a new JIT for Arm devices.
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- Implement a new JIT for Arm devices.
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