Updated Changelog (markdown)
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Changelog.md
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Coming Soon.
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# Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.4697 - 2020-06-14
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### Fixed
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- Fixed an issue where part of the VABS instruction would be parsed as an input register.
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- Resolved a particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly.
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## 1.0.4696 - 2020-06-14
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### Changed
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- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation.
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- This should increase performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos.
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## 1.0.4687 - 2020-06-09
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### Changed
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- Console logging now discards data in an overflow condition.
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- This can reduce cases where the game deadlocks or crashes because the console is in Select mode or is manually scrolled.
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## 1.0.4683 - 2020-06-06
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### Changed
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- Stubbed ssl ISslContext: 4 (ImportServerPki) service
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- Fixed missing service crashes on Minecraft Dungeons and Rocket League
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## 1.0.4682 - 2020-06-05
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### Added
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- Added Pclmulqdq intrinsic
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- Implemented crc32 in terms of pclmulqdq
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