Use dictionary instead for clarity and rework some logic.
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7ac2cd44d0
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3 changed files with 29 additions and 34 deletions
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@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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using Silk.NET.Vulkan;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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@ -1067,7 +1068,7 @@ namespace Ryujinx.Graphics.Vulkan
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primitiveRestartEnable &= topologySupportsRestart;
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//Cannot disable primitveRestartEnable for these Topoligies on MacOS
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//Cannot disable primitiveRestartEnable for these Topologies on MacOS
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if ((_newState.Topology == Silk.NET.Vulkan.PrimitiveTopology.LineStrip || _newState.Topology == Silk.NET.Vulkan.PrimitiveTopology.TriangleStrip ||
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_newState.Topology == Silk.NET.Vulkan.PrimitiveTopology.LineStripWithAdjacency ||
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_newState.Topology == Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency) && Gd.IsMoltenVk)
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@ -1093,19 +1094,15 @@ namespace Ryujinx.Graphics.Vulkan
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_topology = topology;
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var vkTopology = Gd.TopologyRemap(topology).Convert();
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var currentTopologyClass = GetTopologyClass(_newState.Topology);
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var newTopologyClass = GetTopologyClass(vkTopology);
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var currentTopologyClass = GetTopologyClass(_newState.Topology);
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if (_supportExtDynamic)
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{
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DynamicState.SetPrimitiveTopology(vkTopology);
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if (currentTopologyClass != newTopologyClass)
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{
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_newState.Topology = vkTopology;
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}
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}
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else
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if (!_supportExtDynamic || currentTopologyClass != newTopologyClass)
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{
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_newState.Topology = vkTopology;
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}
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@ -1115,23 +1112,24 @@ namespace Ryujinx.Graphics.Vulkan
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private TopologyClass GetTopologyClass(Silk.NET.Vulkan.PrimitiveTopology topology)
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{
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return topology switch
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{
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Silk.NET.Vulkan.PrimitiveTopology.PointList => TopologyClass.Point,
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Silk.NET.Vulkan.PrimitiveTopology.LineList => TopologyClass.Line,
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Silk.NET.Vulkan.PrimitiveTopology.LineStrip => TopologyClass.Line,
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Silk.NET.Vulkan.PrimitiveTopology.LineListWithAdjacency => TopologyClass.Line,
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Silk.NET.Vulkan.PrimitiveTopology.LineStripWithAdjacency => TopologyClass.Line,
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Silk.NET.Vulkan.PrimitiveTopology.TriangleList => TopologyClass.Triangle,
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Silk.NET.Vulkan.PrimitiveTopology.TriangleStrip => TopologyClass.Triangle,
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Silk.NET.Vulkan.PrimitiveTopology.TriangleFan => TopologyClass.Triangle,
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Silk.NET.Vulkan.PrimitiveTopology.TriangleListWithAdjacency => TopologyClass.Triangle,
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Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency => TopologyClass.Triangle,
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Silk.NET.Vulkan.PrimitiveTopology.PatchList => TopologyClass.Patch,
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_ => throw new ArgumentOutOfRangeException(nameof(topology), topology, null)
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};
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return topologyClassMapping.TryGetValue(topology, out var topologyClass) ? topologyClass : throw new ArgumentOutOfRangeException(nameof(topology), topology, null);
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}
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private static readonly Dictionary<Silk.NET.Vulkan.PrimitiveTopology, TopologyClass> topologyClassMapping = new()
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{
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{ Silk.NET.Vulkan.PrimitiveTopology.PointList, TopologyClass.Point },
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{ Silk.NET.Vulkan.PrimitiveTopology.LineList, TopologyClass.Line },
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{ Silk.NET.Vulkan.PrimitiveTopology.LineStrip, TopologyClass.Line },
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{ Silk.NET.Vulkan.PrimitiveTopology.LineListWithAdjacency, TopologyClass.Line },
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{ Silk.NET.Vulkan.PrimitiveTopology.LineStripWithAdjacency, TopologyClass.Line },
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{ Silk.NET.Vulkan.PrimitiveTopology.TriangleList, TopologyClass.Triangle },
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{ Silk.NET.Vulkan.PrimitiveTopology.TriangleStrip, TopologyClass.Triangle },
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{ Silk.NET.Vulkan.PrimitiveTopology.TriangleFan, TopologyClass.Triangle },
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{ Silk.NET.Vulkan.PrimitiveTopology.TriangleListWithAdjacency, TopologyClass.Triangle },
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{ Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency, TopologyClass.Triangle },
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{ Silk.NET.Vulkan.PrimitiveTopology.PatchList, TopologyClass.Patch }
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};
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private enum TopologyClass
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{
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Point,
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@ -230,12 +230,12 @@ namespace Ryujinx.Graphics.Vulkan
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if (gd.Capabilities.SupportsExtendedDynamicState)
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{
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_dirty = DirtyFlags.Standard | DirtyFlags.Extended;
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_dirty |= DirtyFlags.Extended;
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}
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if (gd.Capabilities.SupportsExtendedDynamicState2)
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{
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_dirty = DirtyFlags.Standard | DirtyFlags.Extended | DirtyFlags.Extended2;
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_dirty |= DirtyFlags.Extended2;
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}
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if (gd.IsMoltenVk)
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@ -391,11 +391,6 @@ namespace Ryujinx.Graphics.Vulkan
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RenderPass renderPass,
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bool throwOnError = false)
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{
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if (program.TryGetGraphicsPipeline(ref Internal, out var pipeline))
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{
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return pipeline;
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}
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// Using patches topology without a tessellation shader is invalid.
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// If we find such a case, return null pipeline to skip the draw.
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if (Topology == PrimitiveTopology.PatchList && !HasTessellationControlShader)
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@ -405,6 +400,11 @@ namespace Ryujinx.Graphics.Vulkan
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return null;
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}
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if (program.TryGetGraphicsPipeline(ref Internal, out var pipeline))
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{
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return pipeline;
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}
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Pipeline pipelineHandle = default;
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bool isMoltenVk = gd.IsMoltenVk;
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@ -426,6 +426,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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SType = StructureType.PipelineVertexInputStateCreateInfo,
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VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount,
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PVertexAttributeDescriptions = isMoltenVk ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions,
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VertexBindingDescriptionCount = VertexBindingDescriptionsCount,
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PVertexBindingDescriptions = pVertexBindingDescriptions,
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};
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@ -455,8 +456,6 @@ namespace Ryujinx.Graphics.Vulkan
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if (isMoltenVk)
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{
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vertexInputState.PVertexAttributeDescriptions = pVertexAttributeDescriptions2;
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//When widelines feature is not supported it must be 1.0f per spec.
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rasterizationState.LineWidth = 1.0f;
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}
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@ -585,8 +584,6 @@ namespace Ryujinx.Graphics.Vulkan
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if (!isMoltenVk)
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{
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vertexInputState.PVertexAttributeDescriptions = pVertexAttributeDescriptions;
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baseDynamicStatesCount++;
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}
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