Ryujinx/src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs
TSRBerry 2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
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18 lines
343 B
C#

using System;
namespace Ryujinx.Graphics.Shader
{
/// <summary>
/// Flags that indicate how a buffer will be used in a shader.
/// </summary>
[Flags]
public enum BufferUsageFlags : byte
{
None = 0,
/// <summary>
/// Buffer is written to.
/// </summary>
Write = 1 << 0,
}
}