Ryujinx/src/Ryujinx.Graphics.Vulkan
gdkchan 841dd56f4c
Implement copy dependency for depth and color textures (#4365)
* Implement copy dependency for depth and color textures

* Revert changes added because R32 <-> D32 copies were illegal

* Restore depth alias matches
2023-10-31 19:00:39 -03:00
..
Effects Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
MoltenVK [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
Queries Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
Shaders Vulkan: Device Local and higher invocation count for buffer conversions (#5623) 2023-09-02 17:58:15 -03:00
Auto.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
AutoFlushCounter.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
BackgroundResources.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
BitMap.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
BitMapStruct.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
BufferAllocationType.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
BufferHolder.cs Replace ReaderWriterLock with ReaderWriterLockSlim (#5785) 2023-10-12 18:11:15 +02:00
BufferManager.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
BufferMirrorRangeList.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
BufferState.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
BufferUsageBitmap.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
CacheByRange.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
CommandBufferPool.cs Reduce the amount of descriptor pool allocations on Vulkan (#5673) 2023-09-26 02:00:02 +02:00
CommandBufferScoped.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Constants.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DescriptorSetCollection.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
DescriptorSetManager.cs Reduce the amount of descriptor pool allocations on Vulkan (#5673) 2023-09-26 02:00:02 +02:00
DescriptorSetUpdater.cs Reduce the amount of descriptor pool allocations on Vulkan (#5673) 2023-09-26 02:00:02 +02:00
DisposableBuffer.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
DisposableBufferView.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposableFramebuffer.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposableImage.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposableImageView.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposableMemory.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposablePipeline.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposableRenderPass.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DisposableSampler.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
EnumConversion.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
FenceHelper.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
FenceHolder.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
FormatCapabilities.cs Implement scaled vertex format emulation (#5564) 2023-08-16 08:30:33 -03:00
FormatConverter.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
FormatTable.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
FramebufferParams.cs Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
HardwareCapabilities.cs Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
HashTableSlim.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
HelperShader.cs Vulkan: Device Local and higher invocation count for buffer conversions (#5623) 2023-09-02 17:58:15 -03:00
HostMemoryAllocator.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
IdList.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
IndexBufferPattern.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
IndexBufferState.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
MemoryAllocation.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
MemoryAllocator.cs Make Vulkan memory allocator actually thread safe (#5575) 2023-09-26 01:50:06 +02:00
MemoryAllocatorBlockList.cs Make Vulkan memory allocator actually thread safe (#5575) 2023-09-26 01:50:06 +02:00
MultiFenceHolder.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
NativeArray.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
PersistentFlushBuffer.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
PipelineBase.cs Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
PipelineConverter.cs Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
PipelineDynamicState.cs Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
PipelineFull.cs Implement support for masked stencil clears on Vulkan (#5589) 2023-08-18 05:25:54 +00:00
PipelineHelperShader.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
PipelineLayoutCache.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
PipelineLayoutCacheEntry.cs Reduce the amount of descriptor pool allocations on Vulkan (#5673) 2023-09-26 02:00:02 +02:00
PipelineLayoutFactory.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
PipelineState.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
PipelineUid.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
ResourceBindingSegment.cs Delete ResourceAccess (#5626) 2023-09-05 22:59:21 +02:00
ResourceLayoutBuilder.cs Delete ResourceAccess (#5626) 2023-09-05 22:59:21 +02:00
Ryujinx.Graphics.Vulkan.csproj Implement support for masked stencil clears on Vulkan (#5589) 2023-08-18 05:25:54 +00:00
SamplerHolder.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
SemaphoreHolder.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
Shader.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
ShaderCollection.cs Reduce the amount of descriptor pool allocations on Vulkan (#5673) 2023-09-26 02:00:02 +02:00
SpecInfo.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
StagingBuffer.cs Vulkan: Periodically free regions of the staging buffer (#5572) 2023-08-16 23:06:46 +02:00
SyncManager.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
TextureBuffer.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
TextureCopy.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
TextureStorage.cs Vulkan: Fix barriers on macOS (#5700) 2023-09-23 19:32:36 -03:00
TextureView.cs Implement copy dependency for depth and color textures (#4365) 2023-10-31 19:00:39 -03:00
Vendor.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
VertexBufferState.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
VertexBufferUpdater.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
VulkanConfiguration.cs Fix some Vulkan validation errors (#5452) 2023-07-14 09:08:52 +02:00
VulkanDebugMessenger.cs Fix some Vulkan validation errors (#5452) 2023-07-14 09:08:52 +02:00
VulkanException.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VulkanInitialization.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
VulkanInstance.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VulkanPhysicalDevice.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VulkanRenderer.cs GPU: Add fallback when textureGatherOffsets is not supported (#5792) 2023-10-20 15:05:09 +02:00
Window.cs Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
WindowBase.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00