.. |
Effects
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Move support buffer update out of the backends (#5411)
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2023-07-11 14:07:41 -03:00 |
MoltenVK
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
Queries
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
Shaders
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Vulkan: Device Local and higher invocation count for buffer conversions (#5623)
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2023-09-02 17:58:15 -03:00 |
Auto.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
AutoFlushCounter.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
BackgroundResources.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
BitMap.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
BitMapStruct.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
BufferAllocationType.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
BufferHolder.cs
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Replace ReaderWriterLock with ReaderWriterLockSlim (#5785)
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2023-10-12 18:11:15 +02:00 |
BufferManager.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
BufferMirrorRangeList.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
BufferState.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
BufferUsageBitmap.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
CacheByRange.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
CommandBufferPool.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
CommandBufferScoped.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
Constants.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DescriptorSetCollection.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
DescriptorSetManager.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
DescriptorSetUpdater.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
DisposableBuffer.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
DisposableBufferView.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposableFramebuffer.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposableImage.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposableImageView.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposableMemory.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposablePipeline.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposableRenderPass.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
DisposableSampler.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
EnumConversion.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
FenceHelper.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
FenceHolder.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
FormatCapabilities.cs
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Implement scaled vertex format emulation (#5564)
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2023-08-16 08:30:33 -03:00 |
FormatConverter.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
FormatTable.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
FramebufferParams.cs
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
HardwareCapabilities.cs
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
HashTableSlim.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
HelperShader.cs
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Vulkan: Device Local and higher invocation count for buffer conversions (#5623)
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2023-09-02 17:58:15 -03:00 |
HostMemoryAllocator.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
IdList.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
IndexBufferPattern.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
IndexBufferState.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
MemoryAllocation.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
MemoryAllocator.cs
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Make Vulkan memory allocator actually thread safe (#5575)
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2023-09-26 01:50:06 +02:00 |
MemoryAllocatorBlockList.cs
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Make Vulkan memory allocator actually thread safe (#5575)
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2023-09-26 01:50:06 +02:00 |
MultiFenceHolder.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
NativeArray.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
PersistentFlushBuffer.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
PipelineBase.cs
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
PipelineConverter.cs
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
PipelineDynamicState.cs
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
PipelineFull.cs
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Implement support for masked stencil clears on Vulkan (#5589)
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2023-08-18 05:25:54 +00:00 |
PipelineHelperShader.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
PipelineLayoutCache.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
PipelineLayoutCacheEntry.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
PipelineLayoutFactory.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
PipelineState.cs
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
PipelineUid.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
ResourceBindingSegment.cs
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Delete ResourceAccess (#5626)
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2023-09-05 22:59:21 +02:00 |
ResourceLayoutBuilder.cs
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Delete ResourceAccess (#5626)
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2023-09-05 22:59:21 +02:00 |
Ryujinx.Graphics.Vulkan.csproj
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Implement support for masked stencil clears on Vulkan (#5589)
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2023-08-18 05:25:54 +00:00 |
SamplerHolder.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
SemaphoreHolder.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
Shader.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
ShaderCollection.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
SpecInfo.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
StagingBuffer.cs
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Vulkan: Periodically free regions of the staging buffer (#5572)
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2023-08-16 23:06:46 +02:00 |
SyncManager.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
TextureBuffer.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
TextureCopy.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
TextureStorage.cs
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Vulkan: Fix barriers on macOS (#5700)
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2023-09-23 19:32:36 -03:00 |
TextureView.cs
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Implement copy dependency for depth and color textures (#4365)
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2023-10-31 19:00:39 -03:00 |
Vendor.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
VertexBufferState.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
VertexBufferUpdater.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
VulkanConfiguration.cs
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Fix some Vulkan validation errors (#5452)
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2023-07-14 09:08:52 +02:00 |
VulkanDebugMessenger.cs
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Fix some Vulkan validation errors (#5452)
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2023-07-14 09:08:52 +02:00 |
VulkanException.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
VulkanInitialization.cs
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
VulkanInstance.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
VulkanPhysicalDevice.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
VulkanRenderer.cs
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GPU: Add fallback when textureGatherOffsets is not supported (#5792)
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2023-10-20 15:05:09 +02:00 |
Window.cs
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
WindowBase.cs
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Implement color space passthrough option (#5531)
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2023-08-07 18:54:05 +01:00 |