Ryujinx/src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs
TSRBerry 801b71a128
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address dotnet format CA1816 warnings

* Fix new dotnet-format issues after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Remove redundant code

* Rename generics

* Address review feedback

* Remove SetOrigin
2023-07-01 12:31:42 +02:00

59 lines
1.5 KiB
C#

using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Vulkan
{
readonly struct MemoryAllocation : IDisposable
{
private readonly MemoryAllocatorBlockList _owner;
private readonly MemoryAllocatorBlockList.Block _block;
private readonly HostMemoryAllocator _hostMemory;
public DeviceMemory Memory { get; }
public IntPtr HostPointer { get; }
public ulong Offset { get; }
public ulong Size { get; }
public MemoryAllocation(
MemoryAllocatorBlockList owner,
MemoryAllocatorBlockList.Block block,
DeviceMemory memory,
IntPtr hostPointer,
ulong offset,
ulong size)
{
_owner = owner;
_block = block;
Memory = memory;
HostPointer = hostPointer;
Offset = offset;
Size = size;
}
public MemoryAllocation(
HostMemoryAllocator hostMemory,
DeviceMemory memory,
IntPtr hostPointer,
ulong offset,
ulong size)
{
_hostMemory = hostMemory;
Memory = memory;
HostPointer = hostPointer;
Offset = offset;
Size = size;
}
public void Dispose()
{
if (_hostMemory != null)
{
_hostMemory.Free(Memory, Offset, Size);
}
else
{
_owner.Free(_block, Offset, Size);
}
}
}
}