Ryujinx/Ryujinx.HLE/Loaders/Npdm/FsAccessHeader.cs
2018-12-01 14:38:15 -06:00

37 lines
1.1 KiB
C#

using Ryujinx.HLE.Exceptions;
using System;
using System.IO;
namespace Ryujinx.HLE.Loaders.Npdm
{
internal class FsAccessHeader
{
public int Version { get; private set; }
public ulong PermissionsBitmask { get; private set; }
public FsAccessHeader(Stream stream, int offset, int size)
{
stream.Seek(offset, SeekOrigin.Begin);
BinaryReader reader = new BinaryReader(stream);
Version = reader.ReadInt32();
PermissionsBitmask = reader.ReadUInt64();
int dataSize = reader.ReadInt32();
if (dataSize != 0x1c)
{
throw new InvalidNpdmException("FsAccessHeader is corrupted!");
}
int contentOwnerIdSize = reader.ReadInt32();
int dataAndContentOwnerIdSize = reader.ReadInt32();
if (dataAndContentOwnerIdSize != 0x1c)
{
throw new NotImplementedException("ContentOwnerId section is not implemented!");
}
}
}
}