Updated Changelog (markdown)

MetrosexualGarbodor 2022-12-04 18:44:17 +00:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.1.421 - 2022-12-04
### Fixed:
- Allow SNorm buffer texture formats on Vulkan.
- Used by most UE4 games, though not known to affect any of them at the moment.
## 1.1.420 - 2022-12-04
### Fixed:
- Implement non-MS to MS copies with draws.
- Required by Apple Silicon GPUs. No known changes in games.
## 1.1.419 - 2022-12-04
### Fixed:
- Use lazy checks for specialization state.
- Improves performance slightly in Super Mario Odyssey.
## 1.1.418 - 2022-12-04
### Fixed:
- Swap bindings array instead of copying.
- Improves performance slightly in Super Mario Odyssey.
## 1.1.417 - 2022-12-03
### Fixed:
- Use source generated regular expressions.
- Code cleanup. No changes in games.
## 1.1.416 - 2022-12-03
### Fixed:
- Support logging available memory on macOS.
- Available RAM will be shown on macOS logs on the next macOS update.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.415 - 2022-12-02
### Fixed:
- Fix using in Ava.
@ -29,10 +63,6 @@ All updates to the Ryujinx official master build will be documented in this file
- Adds back "SettingsButtonSave" & "SettingsButtonClose" removed in 1.1.410.
- Fixes "Close" showing as "SettingsButtonClose" on the Avalonia UI.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.410 - 2022-12-01
### Fixed:
- Ava GUI: Make Dialogue More Intuitive.