Isaac Marovitz
c58cc76b39
Dont set 0 attributes
2024-09-28 19:03:01 -04:00
Isaac Marovitz
8232ce7d72
Reset Descriptor instead of making a new object
2024-09-28 19:03:01 -04:00
Isaac Marovitz
db9de66437
Set Vertex Descriptor properly
2024-09-28 19:03:01 -04:00
Isaac Marovitz
5c9d1bd0da
Start vertex descriptor work
2024-09-28 19:03:01 -04:00
Isaac Marovitz
fb5402ce81
Implement CreateProgram
2024-09-28 19:03:01 -04:00
Isaac Marovitz
ed11cdda8d
Fix fragment output color
2024-09-28 19:03:01 -04:00
Isaac Marovitz
6017c225b2
Set TargetLanguage for Metal to MSL
2024-09-28 19:03:01 -04:00
Isaac Marovitz
98e2ab5a49
Fix IoMap variable names
...
Output struct
Lazy Vertex IO
Output fixes
Fix output struct definition
MSL Binding Model description
Might need tweaks/adjustments
Cleanup
Typo + Format
2024-09-28 19:03:01 -04:00
Isaac Marovitz
d5758cb310
Fix ETC2 PTA formats
...
Format
2024-09-28 19:03:01 -04:00
Isaac Marovitz
81b1ae4bcf
Partial TextureQuerySamples
2024-09-28 19:03:01 -04:00
Isaac Marovitz
ce5f383f5d
Fix instructions
2024-09-28 19:03:01 -04:00
Isaac Marovitz
d2ec22a01b
LDR ASTC
2024-09-28 19:03:01 -04:00
Isaac Marovitz
53b886d893
Get build working again (values likely wrong)
2024-09-28 19:03:01 -04:00
Isaac Marovitz
29ef76f153
dotnet format
2024-09-28 19:03:01 -04:00
Isaac Marovitz
a1b314acd2
Back to where we were
...
First special instruction
Start Load/Store implementation
Start TextureSample
Sample progress
I/O Load/Store Progress
Rest of load/store
TODO: Currently, the generator still assumes the GLSL style of I/O attributres. On MSL, the vertex function should output a struct which contains a float4 with the required position attribute.
TextureSize and VectorExtract
Fix UserDefined IO Vars
Fix stage input struct names
2024-09-28 19:03:01 -04:00
Isaac Marovitz
5198fcb881
Boot TOTK
2024-09-28 19:03:01 -04:00
Isaac Marovitz
b37c109673
Boot Sonic Mania
2024-09-28 19:03:01 -04:00
Isaac Marovitz
163be0a159
Update for new Shader IR format
2024-09-28 19:03:01 -04:00
Isaac Marovitz
1f8ae7e5b1
Update src/Ryujinx.Graphics.Metal/Pipeline.cs
...
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-09-28 19:03:01 -04:00
Isaac Marovitz
bbc2ac2e9b
Vertex Input Attributes
2024-09-28 19:03:01 -04:00
Isaac Marovitz
f07327166c
More Shader Gen Stuff
...
Mostly copied from GLSL since in terms of syntax within blocks they’re pretty similar. Likely the result will need tweaking…
Isn’t that conveniant?
“Do the simd_shuffle”
atomics
Remaining instructions
Remove removed special instructions
Getting somewhere…
2024-09-28 19:03:01 -04:00
Isaac Marovitz
1790050a14
Fix Metal Validation Error
2024-09-28 19:03:01 -04:00
Isaac Marovitz
f2c090fe55
SDL2 Headless Metal Backend support
2024-09-28 19:03:01 -04:00
Isaac Marovitz
fd0eaaafc1
Easier capture stuff
2024-09-28 19:03:01 -04:00
Isaac Marovitz
0233a0d35a
Define MaxFramesPerCapture
2024-09-28 19:03:01 -04:00
Isaac Marovitz
61910fe342
Cleanup encoder getting + Fix capture overflow
2024-09-28 19:03:01 -04:00
Isaac Marovitz
1cb2ec7ebc
Formatting
2024-09-28 19:03:01 -04:00
Isaac Marovitz
4ec37d1798
Start of MSL instructions
...
Remaining functions
2024-09-28 19:03:01 -04:00
Isaac Marovitz
27effab989
Warn when generating unsupported shader
2024-09-28 19:03:01 -04:00
Isaac Marovitz
d0d5c76f06
Pass sampler to Blit shader
2024-09-28 19:03:01 -04:00
Isaac Marovitz
a03471a8ab
Shader comments
2024-09-28 19:03:01 -04:00
Isaac Marovitz
93c71110e1
HelperShaders class
2024-09-28 19:03:01 -04:00
Isaac Marovitz
00fce5a51d
Undertale boots
2024-09-28 19:03:01 -04:00
Isaac Marovitz
ce5f5a6442
Check if packed depth is supported
2024-09-28 19:03:01 -04:00
Isaac Marovitz
541cdfebb7
Fix RGB Seizure
2024-09-28 19:03:01 -04:00
Isaac Marovitz
07be20c369
Barry is here mashallah
2024-09-28 19:03:01 -04:00
Isaac Marovitz
aaa140e510
Seizure my beloved is working
2024-09-28 19:03:01 -04:00
Isaac Marovitz
6d722d83ba
SetData
2024-09-28 19:03:01 -04:00
Isaac Marovitz
6c3435aaac
Look ma no crash
2024-09-28 19:03:01 -04:00
Isaac Marovitz
425177a876
Whitespace
2024-09-28 19:03:01 -04:00
Isaac Marovitz
e3da359acf
TODO
2024-09-28 19:03:01 -04:00
Isaac Marovitz
96bbc86331
BeginComputePass
2024-09-28 19:03:01 -04:00
Isaac Marovitz
3d42543f03
SetDepthTest
2024-09-28 19:03:01 -04:00
Isaac Marovitz
0f52165e86
SetStencilTest
2024-09-28 19:03:01 -04:00
Isaac Marovitz
628772f685
Forgot depth
2024-09-28 19:03:01 -04:00
Isaac Marovitz
118d10bc32
Texture usage
2024-09-28 19:03:01 -04:00
Isaac Marovitz
33a986317b
CopyBuffer to Buffer
2024-09-28 19:03:01 -04:00
Isaac Marovitz
7a2ab77b4d
CopyTo Buffer
2024-09-28 19:03:01 -04:00
Isaac Marovitz
08126b26b1
SetData without region
2024-09-28 19:03:01 -04:00
Isaac Marovitz
abcd2b2754
Rewrite SetData for GPU
2024-09-28 19:03:01 -04:00