Ryujinx/src/Ryujinx.Graphics.Vulkan/FenceHelper.cs
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30 lines
1 KiB
C#

using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Vulkan
{
static class FenceHelper
{
private const ulong DefaultTimeout = 100000000; // 100ms
public static bool AnySignaled(Vk api, Device device, ReadOnlySpan<Fence> fences, ulong timeout = 0)
{
return api.WaitForFences(device, (uint)fences.Length, fences, false, timeout) == Result.Success;
}
public static bool AllSignaled(Vk api, Device device, ReadOnlySpan<Fence> fences, ulong timeout = 0)
{
return api.WaitForFences(device, (uint)fences.Length, fences, true, timeout) == Result.Success;
}
public static void WaitAllIndefinitely(Vk api, Device device, ReadOnlySpan<Fence> fences)
{
Result result;
while ((result = api.WaitForFences(device, (uint)fences.Length, fences, true, DefaultTimeout)) == Result.Timeout)
{
// Keep waiting while the fence is not signaled.
}
result.ThrowOnError();
}
}
}