Samuliak
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fefdabf257
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fix: pass array index as an additional argument to sample
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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73bb0712a8
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don't declare samplers for separate textures
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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75781ba698
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don't hardcode texture type
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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262452f586
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offset storage buffer bindings by 15
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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f56117a5c7
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fix: incorrect abs instruction
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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aff8fdb2f8
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add: vertex and instance id arguments
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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3651e8ea32
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determine type of buffer by its field types
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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2d609ad57b
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Rebase + Format
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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559122f591
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use unknown texture usage
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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64005ba9ee
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don't hardcode render pipeline attachments
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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a11247b72d
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create GetSwizzle helper function
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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320c317113
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add: textures and samplers as shader arguments & fix: issue with casting
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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6295153a28
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support fragment coord as an input to a shader
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2024-09-28 19:03:01 -04:00 |
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Samuliak
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e638172753
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support texture views
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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32db6cc281
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Format
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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722aa4e45d
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Rebase + GAL Changes
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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00b99770a2
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Remove TODOs
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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df6821d023
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Fix Scissor/Viewport state & Validation Error
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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17aa3c6d0f
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Require Argument Buffers Tier 2
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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5a320cca19
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Buffer bindings in shader…
Will need to be reworked
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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192a84aa2d
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Bind Uniform & Storage Buffers
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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ebc53d7961
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Fix buffer access syntax
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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4d063f80b8
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Dispose pipeline before window
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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316fea1fa9
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Set scissors & viewports
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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a9db9f5b27
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Format
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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009f791879
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Format
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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c0bb55cf5e
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Fix some crashes
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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54c8dabadc
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Fix Cubemap & Array Texture Creation
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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04ca284e14
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Properly check for 3D
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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d58f79ae0f
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Fix swizzle for certain formats
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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cd7d62542a
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Blit at the end of the render
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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72209ba2a6
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Load attachments
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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70ba3506b0
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Cleanup Shader I/O
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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35cc208435
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Fix fragment shader bindings
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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8dca53685a
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Fix VertexBuffers
Naive non-managed approach
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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e517cfeb8f
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Fix some shader gen problems…
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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4a30b58e0b
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Formatting
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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bdd9ede4fd
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Make TypeConversion failure an error
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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84a8edf675
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Fix MSL Reinterpret Casts
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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e8a2637d46
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Dont set Vertex Attributes for now
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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e4a14dd23a
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Remove capture code
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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ffb7423260
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Bind Textures & Samplers
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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80340c98d3
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Revise ISampler
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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b8c60e993a
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Try again
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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d88314424b
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Resolve warning
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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df8fca012f
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Formatting
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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3d897c4f9a
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FIx build
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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62bf395970
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Fix some rebase errors
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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bb742f64c6
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End Pass on Dispose
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2024-09-28 19:03:01 -04:00 |
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Isaac Marovitz
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a669592651
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Don’t change Render State if Vertex Function is Invalid
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2024-09-28 19:03:01 -04:00 |
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